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Welcome to Rutgers University Continuous Education In Second Life

Second LifeĀ® is a 3-D virtual world entirely created by its Residents. Since opening to the public in 2003, it has grown explosively and today is inhabited by millions of Residents from around the globe.

From the moment you enter the World you'll discover a vast digital continent, teeming with people, entertainment, experiences and opportunity. Once you've explored a bit, perhaps you'll find a perfect parcel of land to buil d your house or business.

You'll also be surrounded by the Creations of your fellow Residents. Because Residents retain intellectual property rights in their digital creations, they can buy, sell and trade with other Residents.

The Marketplace currently supports millions of US dollars in monthly transactions. This commerce is handled with the inworld unit of trade, the Lindenā„¢ dollar, which can be converted to US dollars at several thriving on line Linden dollar exchanges.

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New to Second Life?

Please visit our FAQ section.

Need to Download Second Life?
Visit the Second Life Support website and download the latest version.

Need a Second Life account?
Rutgers in Second Life requires a Second Life account and client provided by Linden Lab. If you do not have a Second Life account please visit SecondLife.com to register and download the client.